Works / Medipuzzle
Medipuzzle
Challenge
Medipuzzle is a gamified learning platform designed to make studying medicine more engaging and less overwhelming. Medical students are often required to memorize large volumes of repetitive terminologies and drug classifications. This can lead to burnout and disengagement. Traditional study methods rarely support sustained motivation or active recall, two elements critical for long-term retention.
The goal of Medipuzzle was to transform this learning experience by introducing familiar, casual game formats into the study routine. We wanted to test whether adapting classic games like Hangman, Quick Recall, and Rapid Fire games could reintroduce a sense of play and increase focus, motivation, and knowledge retention.
By combining structured medical content with game mechanics, the product aimed to provide an accessible and fun way for students to revise difficult concepts and reinforce memory through repetition.
Client
Non Profit Organization ASHA
Product
ASHA Connect (Developed in-house)
|
Year 2021 |
Duration 8 months |
UX Concept and Design
Approach
Our UX concept centered around familiarity and flow. Instead of building new game concepts from scratch, we reimagined widely recognized game formats like Hangman and Rapid Fire. This strategy minimized the learning curve and allowed users to focus on content rather than relearning a new game.
We conducted early-stage research to identify how students currently study, their pain points with memorising heavy topics, and what motivated them to stay consistent. Using the insight from our research, we designed low-fidelity wireframes to explore interaction patterns, visual hierarchy, and feedback loops that could enhance retention and enjoyment.
A few design principles guided the final product:
- - Clear game rules and feedback to reduce friction.
- - Fast-loading UI for seamless transitions between questions.
- - Minimalist design with bright visual cues to maintain focus and energy.
- - Built-in repetition through randomized question banks to reinforce memory.
Outcomes & Impact
The resulting product was a lightweight, engaging mobile app that medical students could easily use during study breaks, commutes, or review sessions. By turning passive memorization into active recall through gameplay, Medipuzzle encouraged repeat usage and deeper learning. Early feedback from test users showed higher engagement levels and improved retention of complex topics.
The gamified structure made it easier for students to absorb difficult content in bite-sized sessions, reducing burnout. Several students reported that the app helped them "revise smarter, not harder" and that they found themselves returning to the games even outside of formal study time.
The success of this first release set the foundation for future iterations, including plans to expand the content into other medical subjects and introduce competitive multiplayer features to further boost motivation and peer learning.
What I learnt
This project reinforced the power of simple ideas executed thoughtfully. By reimagining familiar game mechanics through the lens of learning, I saw firsthand how design can make even the most complex subjects feel approachable. It was also a reminder that engagement is just as important as utility, especially in educational products.
Working on Medipuzzle sharpened my ability to balance fun with function, collaborate closely with domain experts, and prototype rapidly for validation. It deepened my appreciation for designing in high-pressure learning environments and has continued to influence how I approach motivation, retention, and delight in product experiences.